Category: Quick win

Quick wins #1 – Question tokens

First in a series of posts about quick wins in the classroom. The aim of these posts is to provide teachers with ideas that can be tried in their classroom with minimal preparation time.

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Why? I wanted students to become more independent and rely less on me for help. Quite often I see students giving up too easily and going to the teacher for help rather than persevering with a problem. I’ve also noticed that students ask a lot of lazy questions (when they can ask an unlimited amount of questions) without any real thought behind them.

Possible solution? Question tokens. I gave each student three question tokens and set 2 rules for the entirety of the lesson:

1. You can only ask the teacher 3 questions throughout today’s lesson.

2. You can ask each other as many questions as you like.

Resources.

Question tokens (Download for free – please share with colleagues)

Outcome. I tried this with a year 11 GCSE Computing class who were working through some programming challenges. The question tokens encouraged students to seek advice from their peers and if this led to a dead end, they had to research a possible answer using the Internet or come up with a well thought out question to ask me. I witnessed the students demonstrating more GRIT then in previous lessons as they appeared to be quite precious of the question tokens – they would rather struggle through a problem and find a solution themselves then ask me for help. Quite remarkable!

#neverstoplearning

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